ABSTRACT: Automated reasoning and machine learning are two fundamental pillars of artificial intelligence. Despite much recent progress, the full integration of reasoning and learning is [...]
ACM AI's weekly research seminars, where students discuss the latest research papers involving machine learning and work in small teams to replicate, implement, and extend [...]
ACM Studio's weekly workshops for their flagship series, Student-Run-Studios (SRS). Teams of students work under the guidance of ACM officers as they build their own [...]
ACM Dev Team's weekly team meetings, where dev team officers discuss updates on their projects and work together to improve ACM's website, membership portal, and [...]
ACM Studio's dojo workshop sessions, where students interested in game design work in small groups to learn new concepts and build their own games from [...]
ACM Dev Team's weekly team meetings, where dev team officers discuss updates on their projects and work together to improve ACM's website, membership portal, and [...]
ACM Studio's dojo workshop sessions, where students interested in game design work in small groups to learn new concepts and build their own games from [...]
ABSTRACT: Computer vision research has been revolutionized by a relatively straightforward recipe: obtain annotated data, and apply modern classification or regression techniques, as appropriate. This [...]
ACM AI's weekly research seminars, where students discuss the latest research papers involving machine learning and work in small teams to replicate, implement, and extend [...]
ACM Studio's weekly workshops for their flagship series, Student-Run-Studios (SRS). Teams of students work under the guidance of ACM officers as they build their own [...]
ACM Dev Team's weekly team meetings, where dev team officers discuss updates on their projects and work together to improve ACM's website, membership portal, and [...]
ACM Studio's dojo workshop sessions, where students interested in game design work in small groups to learn new concepts and build their own games from [...]
ABSTRACT: The security and architecture communities will remember the past five years as the era of side channels. Starting from Spectre and Meltdown, time and [...]