Timothy Ford is a lead software engineer for Overwatch, Blizzard Entertainment’s highly-stylized team-based multiplayer shooter set on a near-future earth, featuring a diverse cast of extraordinary characters embroiled in an epic, globe-spanning conflict. Ford is responsible for the team of engineers who write the game simulation, animation, and user interface. Alongside his team, Ford works in all aspects of gameplay code.
Ford joined Blizzard Entertainment in 2009 as a senior gameplay engineer. Before joining the company, he served as the lead AI and animation programmer on the popular Medal of Honor series of military shooters. Ford has invested a tremendous amount of time researching technology solutions to make game development more efficient and fun, and reaps the rewards of that research at Blizzard Entertainment.
When he isn’t working, Timothy spends most of his free time with his wife, son, and daughter. He also enjoys watching movies and loves UCLA and Green Bay Packer football.