Dissertation:

Architectural and Algorithmic Acceleration of Real-Time Physics Simulation in Interactive Entertainment

Tools:

PhysicsBench : A benchmark suite to represent game physics  

Refereed Papers:

The Art of Deception: Adaptive Precision Reduction for Area Efficient Physics Acceleration

Thomas Y. Yeh, Petros Faloutsos, Milos Ercegovac, Sanjay Patel, Glenn Reinman.

The 40th International Symposium on Microarchitecture (MICRO), Dec 2007

[paper, presentation]

Fool Me Twice: Exploring and Exploiting Error Tolerance in Physics-Based Animation

Thomas Y. Yeh, Glenn Reinman, Sanjay Patel, Petros Faloutsos,

ACM Transactions on Graphics (TOG ) -- accepted with major revisions, 2007

[paper, video, video2]

ParallAX: An Architecture for Real-Time Physics

Thomas Y. Yeh, Petros Faloutsos, Sanjay Patel, Glenn Reinman,

The 34th International Symposium on Computer Architecture (ISCA-34), June 2007

[paper, presentation]

Enabling Real-Time Physics Simulation in Future Interactive Entertainment

Thomas Y. Yeh, Petros Faloutsos, Glenn Reinman

2006 ACM SIGGRAPH symposium on Videogames (Sandbox), Aug 2006
[paper, video]

Fast and Fair: Data-stream Quality of Service

Thomas Y. Yeh, Glenn Reinman

International Conference on Compilers, Architecture, and Synthesis for Embedded Systems (CASES), Sep 2005

[paper]

Redundant Arithmetic Optimizations

Thomas Y. Yeh, Hong Wang

6th International Euro-Par Conference on Parallel Computing (Euro-Par), Aug 2000

[paper]



Technical Papers: