
I have recently joined the faculty of Gwangju Institute of Science and Technology, South Korea. My new homepage is here.
I earned the Ph.D. degree in Computer Science from the University of California, Los Angeles in 2008, and my dissertation is entitled "Biomechanical modeling and control of the human body for computer animation". My Ph.D. research advisor is Prof. Demetri Terzopoulos. My research interests are computer graphics and robotics. Specifically I am interested in physics-based modeling and control of human characters, motion planning and control of humanoid robots, multibody dynamics, and simulation of natural phenomena.
email:
Publications
| Books, Dissertations, and Book Chapters | |
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Symbolic Dynamics and Geometry, Brian Guenter and Sung-Hee Lee, AK Peters, 2009.
[book website] "This book explains how to use the new symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. [more...]" |
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| Journal Papers | |
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"Practical Character Physics for Animators," A. Shapiro and S.-H. Lee, IEEE Computer Graphics and Applications. [accepted] |
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"Comprehensive Biomechanical Modeling and Simulation of
the Upper Body," S.-H. Lee, E. Sifakis, and D. Terzopoulos,
ACM Transactions on Graphics 28(4), 99:1-17,
August, 2009. [paper] [demo(27MB,mov)] |
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"Spline Joints for Multibody Dynamics," S.-H. Lee and D.
Terzopoulos, Proc. ACM SIGGRAPH 2008 Conference, Los
Angeles, CA, August 2008, in ACM Transactions on
Graphics 27(3), 22:1-8, August, 2008. [paper] [demo(48MB,mov)] |
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"Heads Up! Biomechanical Modeling and Neuromuscular
Control of the Neck," S.-H. Lee and D. Terzopoulos, Proc.
ACM SIGGRAPH 2006 Conference, Boston, MA, August, 2006, in
ACM Transactions on Graphics 25(3), August, 2006,
1188-1198. [paper] [demo(90MB,mov)] [Skeleton/muscle Parameter] |
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"Newton-Type Algorithms for Dynamics-Based Robot
Movement Optimization," S.-H. Lee, J. Kim,
F.C. Park, M..Kim,
and J.E. Bobrow, IEEE Transactions on Robotics,
Vol. 21, No. 4, Aug. 2005. [paper] |
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"A Modular object-oriented framework for hierarchical
multi-resolution robot simulation," S. Yeo, J. Kim,
S.-H. Lee, F.C. Park, W. Park, J. Kim, C. Park, and I.Yeo,
Robotica, Vol. 22, 2004. [paper] |
| Conference Papers and Technical Reports | |
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"Practical Character Physics for Animators," A. Shapiro and S.-H. Lee, ACM SIGGRAPH 2009 Talks, New Orleans, LA, August, 2009. |
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"Learning Neuromuscular Control for the Biomechanical
Simulation of the Neck-Head-Face Complex," S.-H. Lee and D.
Terzopoulos, The Learning Workshop, Snowbird, Utah,
April, 2008. [link] |
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"Reaction Mass Pendulum (RMP) : An explicit model for
centroidal angular momentum of humanoid robots," S.-H. Lee
and A. Goswami,
IEEE International Conference on Robotics and Automation
(ICRA), Rome, Italy, April, 2007. [paper] [demo1, demo2] [correction] |
Animation
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"Jointrix" [12MB,
xvid] Presented at: Fast-Forward Session at SIGGRAPH 2008 XXI SIBGRAPI Video Festival 2008 Software Used: Kloseup Remix (http://www.kloseup.com/) Thanks to Shawn Singh and Brian Allen for voice |
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"Heads Up, Pat!"
[22MB,
divx] Presented at: Fast-Forward Session at SIGGRAPH 2006 Prixars Animation Festival at Ars Electronica 2007 XXI SIBGRAPI Video Festival 2008 Thanks to Yeuhi Abe for narration |
Professional Experiences
- Rhythm & Hues Studios, Los Angeles, CA - Software Intern, Summer 2008
- Microsoft Research, Redmond, WA - Research Intern, Summer 2007
- Honda Research Institute, Mountain View, CA - Research Intern, Summer 2006
- Korea Institute of Science and Technology (KIST), Seoul, Korea - Visiting Researcher, 2003
- Samsung Advanced Institute of Technology, Yongin, Korea - Research Engineer, 2000-2002
Software
Osg2Maya : a Maya plug-in for importing OpenSceneGraph files (*.osg | *.ive).
Previous Work / Course Projects
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Surface Reconstruction from
Multiple View Images Feature detection using SIFT algorithm, epipolar rectification, and dense matching. Course project of Machine Perception taught by Prof. Stefano Soatto, UCLA. (2006) [result] |
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Artificial Butterfly A physics-based butterfly flies around to find flowers. Course project of Artificial Life for Computer Graphics taught by Prof. Demetri Terzopoulos, NYU. (2005) [demo] |
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Boiling Water Simulation Navier-Stokes equation for fluid body, wave equation for fluid surface, and heat equations for generating bubbles. Course project of Special Topics in Graphics taught by Prof. Denis Zorin, NYU. (2003) [demo1],[demo2] (divx) |
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Face Animation
on Mobile Devices Talking head on a PDA. HCI Lab,Samsung AIT,Korea. (2002) [demo] |
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"VirtualMe"
Project Motion captured data-driven body animation and talking head with Text-to-Speech (TTS) engine developed by HCI Lab, Samsung AIT, Korea. (2001) [demo] |















