CS269 Sample reading list
Most papers are available for downloading at the ACM digital library at www.acm.org
Animal simulation and Control
- Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll. Effcient
imagebased methods for rendering soft shadows. In Proceedings of the 27th
annual conference on Computer graphics and interactive techniques, pages 375384.
ACM Press/Addison-Wesley Publishing Co., 2000.
- D. Baraff. Curved surfaces and coherence for non-penetrating rigid body
simulation. Proceedings of ACM SIGGRAPH: Computer Graphics, 24(4):1928, August
1990.
- D. Baraff. Fast contact force computation for nonpenetrating rigid bodies.
Proceedings of ACM SIGGRAPH: Computer Graphics, pages 2334, July 1994.
- D. Baraff and A. Witkin. Dynamic simulation of non-penetrating rigid bodies.
Proceedings of ACM SIGGRAPH: Computer Graphics, 23(3):223232, July 1989.
- David Baraff. Linear-time dynamics using lagrange multipliers. In Computer
Graphics (SIGGRAPH 96 Proceedings), pages 137146, 1996.
- David Baraff and Andrew Witkin. Large steps in cloth simulation. Computer
Graphics, 32(Annual Conference Series):4354, August 1998.
- Samuel Boivin and Andr Gagalowicz. Image-based rendering of diffuse, specular
and glossy surfaces from a single image. In Proceedings of the 28th annual
conference on Computer graphics and interactive techniques, pages 107116.
ACM Press, 2001.
- Gabriel J. Brostow and Irfan Essa. Image-based motion blur for stop motion
animation. In Proceedings of the 28th annual conference on Computer graphics
and interactive techniques, pages 561566. ACM Press, 2001.
- A. Bruderlin and L. Williams. Motion signal processing. Proceedings of
ACM SIGGRAPH: Computer Graphics, pages 97104, August 1995.
- Stephen Chenney and D. A. Forsyth. Sampling plausible solutions to multi-body
cosntraint problems. In Proceedings of ACM SIGGRAPH, July 2000.
- S. Coquillart. Extended free-form deformation: A sculpturing tool for 3D
geometric modeling. Proceedings of ACM SIGGRAPH: Computer Graphics, 24(4):187193,
August 1990. [12] S. Coquillart and P. Janc`ene. Animated free-form deformation:
An interactive animation technique. Proceedings of ACM SIGGRAPH: Computer
Graphics, 25(4):2326, July 1991.
Simulation
- D. Baraff. Curved surfaces and coherence for non-penetrating rigid body
simulation. Proceedings of ACM SIGGRAPH: Computer Graphics, 24(4):1928, August
1990.
- D. Baraff. Fast contact force computation for nonpenetrating rigid bodies.
Proceedings of ACM SIGGRAPH: Computer Graphics, pages 2334, July 1994.
- D. Baraff and A. Witkin. Dynamic simulation of non-penetrating rigid bodies.
Proceedings of ACM SIGGRAPH: Computer Graphics, 23(3):223232, July 1989.
- David Baraff. Linear-time dynamics using lagrange multipliers. In Computer
Graphics (SIGGRAPH 96 Proceedings), pages 137146, 1996.
- David Baraff and Andrew Witkin. Large steps in cloth simulation. Computer
Graphics, 32(Annual Conference Series):4354, August 1998.
- Stephen Chenney and D. A. Forsyth. Sampling plausible solutions to multi-body
cosntraint problems. In Proceedings of ACM SIGGRAPH, July 2000.
- FranΈcois Faure. Fast iterative refinement of articulated solid dynamics.
IEEE Transactions on Visualization and Computer Graphics, 5(3):268276, July/September
1999.
- Victor J. Milenkovic and Harald Schmidl. Optimization-based animation.
In Proceedings of the 28th annual conference on Computer graphics and interactive
techniques, pages 3746. ACM Press, 2001.
- Brian Mirtich. Timewarp rigid-body simulation. In Proceedings of ACM SIGGRAPH,
pages 193200, July 2000. [10] Jovan Popovic, Steven M. Seitz, Zoran Popovic,
and Andrew Witkin. Interactive manipulation of rigid body simulation. In Proceedings
of ACM SIGGRAPH, pages 209218, July 2000.
Manipulating motion capture
- A. Bruderlin and L. Williams. Motion signal processing. Proceedings of
ACM SIGGRAPH: Computer Graphics, pages 97104, August 1995.
- Michael Gleicher. Retargeting motion to new characters. In Michael Cohen,
editor, SIGGRAPH 98 Conference Proceedings, Annual Conference Series, pages
3342. ACM SIGGRAPH, Addison Wesley, July 1998. ISBN 0-89791-999-8.
- M. Unuma, K. Anjyo, and R. Takeuchi. Fourier princples for emotion-based
human figure animation. Proceedings of ACM SIGGRAPH: Computer Graphics, pages
9196, August 1995. [4] A. Witkin and Z. Popovic. Motion warping. Proceedings
of ACM SIGGRAPH: Computer Graphics, pages 105108, August 1995.
Motion synthesis
- R. Grzeszczuk and D. Terzopoulos. Automated learning of muscle-based locomotion
through control abstraction. Proceedings of ACM SIGGRAPH: Computer Graphics,
pages 6370, August 1995.
- Z. Liu, S. J. Gortler, and M. F. Cohen. Hierarchical spacetime control.
Proceedings of ACM SIGGRAPH: Computer Graphics, pages 293302, August 1994.
- K. Sims. Artificial evolution for computer graphics. Proceedings of ACM
SIGGRAPH: Computer Graphics, 25(4):319328, July 1991.
- K. Sims. Evolving virtual creatures. Proceedings of ACM SIGGRAPH: Computer
Graphics, pages 1522, 1994.
- M. van de Panne and E. Fiume. Sensor-actuator networks. Proceedings of
ACM SIGGRAPH: Computer Graphics, pages 335342, August 1993.
- A. Witkin and M. Kass. Spacetime constraints. Proceedings of ACM SIGGRAPH:
Computer Graphics, 22(4):159168, August 1988.
Natural phenomena
- Y. Dobashi, K. Kaneda, H. Yamashita, T. Okita, and T. Nishita. A simple,
effcient method for realistic animation of clouds. In Proceedings of ACM SIGGRAPH,
pages 1928, July 2000.
- Paul Fearing. Computer simulation of fallen snow. In Proceedings of ACM
SIGGRAPH, pages 3746, July 2000.
- A. J. Preetham, Peter Shirley, and Brian Smits. A practical analytic model
for daylight. In Proceedings of the 26th annual conference on Computer graphics
and interactive techniques, pages 91100. ACM Press/Addison-Wesley Publishing
Co., 1999.
- Gary D. Yngve and Hodgins Jessica K. O΄Brian, James F. Animating explosions.
In Proceedings of ACM SIGGRAPH, pages 2936, July 2000.
Fluid simulation
- Ronald Fedkiw, Jos Stam, and Henrik Wann Jensen. Visual simulation of smoke.
In Proceedings of the 28th annual conference on Computer graphics and interactive
techniques, pages 1522. ACM Press, 2001.
- Nick Foster and Ronald Fedkiw. Practical animation of liquids. In Proceedings
of the 28th annual conference on Computer graphics and interactive techniques,
pages 2330. ACM Press, 2001.
- Jos Stam. Stable fluids. In Proceedings of the 26th annual conference on
Computer graphics and interactive techniques, pages 121128. ACM Press/Addison-Wesley
Publishing Co., 1999.
- Patrick Witting. Computational fluid dynamics in a traditional animation
environment. In Proceedings of the 26th annual conference on Computer graphics
and interactive techniques, pages 129136. ACM Press/Addison-Wesley Publishing
Co., 1999.
Reflectance Models
- Jos Stam. Diraction shaders. In Proceedings of the 26th annual conference
on Computer graphics and interactive techniques, pages 101110. ACM Press/Addison-Wesley
Publishing Co., 1999.
Deformable Models
- S. Coquillart. Extended free-form deformation: A sculpturing tool for 3D
geometric modeling. Proceedings of ACM SIGGRAPH: Computer Graphics, 24(4):187193,
August 1990.
- S. Coquillart and P. Janc`ene. Animated free-form deformation: An interactive
animation technique. Proceedings of ACM SIGGRAPH: Computer Graphics, 25(4):2326,
July 1991.
- Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani, and Alan H. Barr. Dynamic
real-time deformations using space and time adaptive sampling. In Proceedings
of the 28th annual conference on Computer graphics and interactive techniques,
pages 3136. ACM Press, 2001.
- Petros Faloutsos, Michiel van de Panne, and Demetri Terzopoulos. Dynamic
free-form deformations for animation synthesis. IEEE Transactions on Visualization
and Computer Graphics, 3(3):201214, 1997.
- Gentaro Hirota, Renee Maheshwari, and Ming C. Lin. Fast volume-preserving
free form deformation using multi-level optimization. In Proceedings of the
Fifth Symposium on Solid Modeling, pages 234235, 1999.
- William M. Hsu, John F. Hughes, and Henry Kaufman. Direct manipulation
of free-form deformations. In Computer Graphics (SIGGRAPH 92 Proceedings),
volume 26, pages 177 184, 1992.
- Henry J. Lamousin and Warren N. Waggenspack Jr. Nurbs-based free-form deformations.
IEEE Computer Graphics and Applications, pages 5965, November 1994.
- J. P. Lewis, Matt Cordner, and Nickson Fong. Pose space deformation: a
unified approach to shape interpolation and skeleton-driven deformation. In
Proceedings of the 27th annual conference on Computer graphics and interactive
techniques, pages 165172. ACM Press/Addison- Wesley Publishing Co., 2000.
- Ron MacCracken and Kenneth I. Joy. Free-form deformations with lattices
of arbitrary topology. In Proceedings of the 23rd annual conference on Computer
graphics and interactive techniques, pages 181188. ACM Press, 1996.
- T. W. Sederberg and S. R. Parry. Free-form deformations of solid geometric
models. Proceedings of ACM SIGGRAPH: Computer Graphics, 20(4):151160, August
1986.
- Karan Singh and Eugene Fiume. Wires: a geometric deformation technique.
In Proceedings of the 25th annual conference on Computer graphics and interactive
techniques, pages 405414. ACM Press, 1998.
Image-based rendering
- Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, and Laurent Moll. Effcient
image-based methods for rendering soft shadows. In Proceedings of the 27th
annual conference on Computer graphics and interactive techniques, pages 375384.
ACM Press/Addison-Wesley Publishing Co., 2000.
- Samuel Boivin and Andr Gagalowicz. Image-based rendering of diuse, specular
and glossy surfaces from a single image. In Proceedings of the 28th annual
conference on Computer graphics and interactive techniques, pages 107116.
ACM Press, 2001.
- Gabriel J. Brostow and Irfan Essa. Image-based motion blur for stop motion
animation. In Proceedings of the 28th annual conference on Computer graphics
and interactive techniques, pages 561566. ACM Press, 2001.
- Steven J. Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F. Cohen.
The lumigraph. In Proceedings of the 23rd annual conference on Computer graphics
and interactive techniques, pages 4354. ACM Press, 1996.
- Marc Levoy and Pat Hanrahan. Light field rendering. In Proceedings of the
23rd annual conference on Computer graphics and interactive techniques, pages
3142. ACM Press, 1996.
- Byong Mok Oh, Max Chen, Julie Dorsey, and Frdo Durand. Image-based modeling
and photo editing. In Proceedings of the 28th annual conference on Computer
graphics and interactive techniques, pages 433442. ACM Press, 2001.
- Heung-Yeung Shum and Li-Wei He. Rendering with concentric mosaics. In Proceedings
of the 26th annual conference on Computer graphics and interactive techniques,
pages 299306. ACM Press/Addison-Wesley Publishing Co., 1999.
Animation and sound
- James F. OBrien, Perry R. Cook, and Georg Essl. Synthesizing sounds from
physically based motion. In Proceedings of the 28th annual conference on Computer
graphics and interactive techniques, pages 529536. ACM Press, 2001.
- Nicolas Tsingos, Thomas Funkhouser, Addy Ngan, and Ingrid Carlbom. Modeling
acoustics in virtual environments using the uniform theory of diraction.
In Proceedings of the 28th annual conference on Computer graphics and interactive
techniques, pages 545552. ACM Press, 2001.
Texture mapping
- Homan Igehy. Tracing ray differentials. In Proceedings of the 26th annual
conference on Computer graphics and interactive techniques, pages 179186.
ACM Press/Addison-Wesley Publishing Co., 1999.
- Fabrice Neyret and Marie-Paule Cani. Pattern-based texturing revisited.
In Proceedings of the 26th annual conference on Computer graphics and interactive
techniques, pages 235242. ACM Press/Addison-Wesley Publishing Co., 1999.
- Greg Turk. Texture synthesis on surfaces. In Proceedings of the 28th annual
conference on Computer graphics and interactive techniques, pages 347354.
ACM Press, 2001.
- Pat Hanrahan and Paul E. Haeberli. Direct WYSIWYG Painting and Texturing
on 3D Shapes, SIGGRAPH 90, pp. 215-223.
- Joel McCormack, Ronald Perry, Keith I. Farkas, and Norman P. Jouppi. Feline:
fast elliptical lines for anisotropic texture mapping. In Proceedings of the
26th annual conference on Computer graphics and interactive techniques, pages
243250. ACM Press/Addison-Wesley Publishing Co., 1999.
Texture Synthesis
- Greg Turk. Generating textures for arbitrary surfaces using reaction-diffusion,
SIGGRAPH 91, pp. 289-298.
- Andrew Witkin and Michael Kass. Reaction-diffusion textures, SIGGRAPH 91,
pp. 299-308.
- Ken Perlin. An Image Synthesizer, SIGGRAPH 85, pp. 287-296.
- Xinguo Liu, Yizhou Yu, and Heung-Yeung Shum. Synthesizing bidirectional
texture functions for real-world surfaces. In Proceedings of the 28th annual
conference on Computer graphics and interactive techniques, pages 97106.
ACM Press, 2001.
- Emil Praun, Adam Finkelstein, and Hugues Hoppe. Lapped textures. In Proceedings
of the 27th annual conference on Computer graphics and interactive techniques,
pages 465470. ACM Press/Addison-Wesley Publishing Co., 2000.
- Arno Schdl, Richard Szeliski, David H. Salesin, and Irfan Essa. Video textures.
In Proceedings of the 27th annual conference on Computer graphics and interactive
techniques, pages 489498. ACM Press/Addison-Wesley Publishing Co., 2000.
Behavioral Animation
- John Funge, Xiaoyuan Tu, and Demetri Terzopoulos. Cognitive modeling: Knowledge,
reasoning and planning for intelligent characters. In Proceedings of SIGGRAPH
1999, pages 2938, Los Angeles, CA, August 1999.
- Craig W. Reynolds. Flocks, herds and schools: A distributed behavioral
model. In Proceedings of the 14th annual conference on Computer graphics and
interactive techniques, pages 2534. ACM Press, 1987.
- Xiaoyuan Tu and Demetri Terzopoulos. Artificial fishes: Physics, locomotion,
perception, behavior. In Andrew Glassner, editor, Computer Graphics (SIGGRAPH
94 Proceedings), Computer Graphics Proceedings, Annual Conference Series,
pages 4350, July 1994.