Projects for cs269 2003
- Collision detection and resolution. The project involves the study
and implementation of existing collision detection
and resolution methods for polygonal objects.
- Deformable model simulation. Develop a B-spline free-form deformation
system based on an earlier
piece of work.
- Create a 3D head model and associated controller handles for animation.
- Explosion simulation.
- Hair simulation.
- Automatic sound effects for simulation. Footsteps, clapping etc.
- Cloth simulation. Adding cloth simulation in an existing software
system.
- Controller Design. Develop controllers for the physics-based animation
of stunts. (multiple projects)
Examples: Back Flip, Front Flip, Kip, Step, Bend, Dance
- Port a physics-based simulator from Irix to Linux.
- Develop a human skin shader.
- Develop a skin model for articulated objects. The project might involve
hardware acceleration using the advanced
features of modern video cards.
- Develop a hair model. (Head or body)
- Simulator for a fruit fly
- Implement the Motion Graphs paper SIGGRAPh 2002.