Projects for cs269 2002

  1. Simulation of liquids.
  2. Collision detection and resolution. Implenting an efficient way of collision detection and resolution
    for polygonal objects.
  3. Deformable model simulation. Enhance an existing hierarchical free-form deformation system.
  4. Fracture and melting of materials.
  5. Explosion simulation.
  6. From motion capture to control. Using motion capture data to develop controllers.
  7. Combining motion capture data and physics. Hybrid methods that use both physics-based and
    kinematic techniques.
  8. Layered simulation. Synchronizing simulators.
  9. Sound from motion. Automatically create sound effects for a given motion.
  10. Cloth simulation. Adding cloth simulation in an existing software system.
  11. Controller design. Develop motor controllers for an existing system.
  12. Facial Animation. Animating expressions for virtual characters.
  13. Learning the region of comptence for controller design. Using machine learning techniques
    to compute the region of the state space of the character for which a given controller works successfully.