Final exam
Subjects that you have to know about
- Raster displays.
- Colormaps.
- Geometric transformations (2D and 3D)
- Composition, Inversion, Change of basis.
- Coordinate systems.
- Camera transform.
- Placing the camera (Viewing transformation).
- Projections (Parallel, Perspective etc.)
- Projections that maintain z and possible scale x,y and z for example
the VCS -> NDCS projection matrix.
- Line, circle, elipse, representations (implicit, explicit, parametric).
- Scan Conversion 2D (Lines, circle, elipses, polygons).
- Efficient algorithms (incremental).
- Open GL programming:
- Understand how the geometric transformations are executed and how they
affect the matrix stacks.
- Clipping
- View volumes.
- 2D and 3D clipping.
- Visibility Algorithms.
- Illumination models and Shading.
- Ray tracing.
- Curves and Surfaces.
- includes material that was presented in the class and it is not in the
lecture notes.
- Texture mapping.
- Sampling.
Subjects that will not be tested or thay have not been covered
- Camera models.
- Volume rendering.
- Fractals.
- Picking.
- Computer graphics standards.
Time: 2 hours.
Good luck!