Instructions Win2000:
put points.cpp and points.dsp in a folder. Unzip GL.zip in the same folder.
It will create a folder
called GL. Copy GL/glut32.dll in a directory that is in your path or
WINNT/system32.
Keep in mind that this is a much better quality rendering than the one you have to do. You will bounce the rays 2-3 times
maximum. Also, povray has the camera looking at the positive z-axis.